31. Models that are granted the Rending special rule only ever apply it on their close combat attacks except if
their shooting weapon has rending listed on its profile.. Likewise, rending never applies to any other
special attacks (Like slash attacks) unless specified otherwise.
5 - MISFORTUNE
Misfortune is a malediction that targets a single enemy unit within 24". Whilst the
power is in effect, all attacks that hit the target unit have the Rending special rule.
Rending
If a model has the Rending special rule, or is attacking with a Melee weapon that has the
Rending special rule, there is a chance that his close combat attacks will strike a critical
blow. For each To Wound roll of a 6, the target automatically suffers a Wound, regardless
of its Toughness. These Wounds are resolved at AP2.
Similarly, if a model makes a shooting attack with a weapon that has the Rending special
rule, a To Wound roll of 6 Wounds automatically, regardless of Toughness, and is
resolved at AP2.
In either case, against vehicles, each armour penetration roll of 6 allows a further D3 to
be rolled, with the result added to the total. These hits are not resolved at AP2, but are
instead resolved using the model/weapon’s AP value.
Pas super clair en ce qui me concerne la nouvelle Convs pour savoir comment cela se goupille avec rending/Misfortune
On a l'exemple des slashings attacks qui ne bénéficient pas du coup de rending.
Du coup, les attaques de tir d'une unité qui est sous misfortune ont elles rending du coup ?